Software + media production co.

We engineer software and craft media that moves people.

We build products, films, and brands for teams who refuse to blend in. One senior team, start to finish.

A production crew gathered around a camera on set

Three disciplines, one accountable team.

You get engineers and producers on the same engagement, so nothing gets lost in a handoff between agencies.

01

Software development

Custom web apps, internal tools, and product builds. Designed, engineered, and shipped by the people who planned them.

  • Web & mobile apps
  • MVP builds
  • Internal tooling
  • Automation
02

Video production

Filming, editing, and motion design that turns a product story into something people actually share.

  • Brand films
  • Launch video
  • Motion graphics
  • Social cutdowns
03

Branding & web design

Identity systems and marketing sites that make everything else in your business easier to sell.

  • Identity systems
  • Marketing sites
  • Design systems

How a project runs

Same four steps whether we are building software, a film, or a brand.

01

Scope

We pin down what you actually need, what it costs, and what it does not include.

02

Build

Weekly working demos. You see real progress, not status decks.

03

Ship

We launch it, hand over the source, and document how it works.

04

Support

Ongoing help if you want it. No lock-in if you do not.

No cost, no pitch

Get a free build plan before you commit a budget.

Tell us what you are trying to launch. We send back a written scope, a realistic timeline, and a price range. Yours to keep, even if you build it somewhere else.

Request a build plan
A written scopeWhat gets built, and what does not.
A realistic timelinePhased, with the risky parts flagged.
A price rangeBefore you talk to anyone on a call.

Questions we get asked

Can you do just the software, or just the video?

Yes. Plenty of projects are one discipline only. The advantage of having both under one roof is that when you do need them together, nobody is translating between two vendors.

What does a typical project cost?

It depends on scope, which is exactly why we send a written price range up front instead of a number pulled off a rate card. Request a build plan and you will have one without getting on a call.

How long does a build take?

Most product builds run six to twelve weeks. Films are usually three to six. We phase anything longer so you see working output early rather than at the end.

Do we own the work?

Yes. You own the source, the footage, and the files. We hand everything over at launch with documentation, and there is no retainer required to keep using it.

Do you work with in-house teams?

Often. We can run a project end to end, or embed alongside your engineers and marketers and handle the parts you do not have capacity for.

Ready to build
something bold?

Tell us what you are launching. We will come back with a plan and a number.

Start a project